Objective
What I did
Directed concepts and product look
Built final-looking renders to speed approvals
Owned structure and layout files
Managed licensor reviews and revisions
Stayed with production to protect finishes
Objective
What I did
Explored surface maps and material directions
Set color targets and finish callouts
Designed panels and claims hierarchy
Prepared approval decks for the licensor
Mobile Controller Packaging and POS (EA)
Objective
Design packaging and point-of-sale for a compact form factor.
What I did
Built a clear pack system for small panels
Wrote front-of-pack messaging and icons
Designed POS for line-of-sight at retail
Aligned with EA retail standards and prepress needs
Objective
What I did
Textured and lit KeyShot scenes from sculpt data
Finished passes in Photoshop for print realism
Built dielines and layouts for the line
Managed approvals through each round
Figurines Packaging (Capcom)
Objective
Design packaging that respects legacy art and reads fast on shelf.
What I did
Designed structure and layout
Integrated brand art and legal
Delivered press-ready files and vendor notes
Objective
What I did
Designed structure and graphics
Sketched new products to extend the range
Prepared files for licensor and vendor teams
Toy Line Brand and Packaging (Creata)
Objective
What I did
Helped finalize naming and designed brand identity
Designed the packaging system and front panel story
Tested claim order and visuals for quick understanding


























